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Lie Group Integrators for Animation and Control of Vehicles
To appear in ACM Transactions on Graphics (TOG) 2009

Marin Kobilarov, Keenan Crane, Mathieu Desbrun
Caltech

Abstract: This paper is concerned with the animation and control of vehicles with complex dynamics such as helicopters, boats, and cars. Motivated by recent developments in discrete geometric mechanics we develop a general framework for integrating the dynamics of holonomic and nonholonomic vehicles by preserving their state-space geometry and motion invariants. We demonstrate that the resulting integration schemes are superior to standard methods in numerical robustness and efficiency, and can be applied to many types of vehicles. In addition, we show how to use this framework in an optimal control setting to automatically compute accurate and realistic motions for arbitrary user-specified constraints.

PDF: Lie Group Integrators for Animation and Control of Vehicles

Presentation: [QuickTime (17MB)] [YouTube]

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Acknowledgements
The authors wish to thank Jerrold E. Marsden for inspiration and guidance, Gaurav Sukhatme for his assistance and support, and the reviewers for their feedback. This research project was partially funded by the NSF (ITR DMS-043145, CCF-0811373, and CMMI-0757106), DOE (DE-FG02-04ER25657), the Caltech IST Center for the Mathematics of Information, and Pixar Animation Studios.

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